1.准备
1.1 github
1.2登录:github.com/zizifn/edgetunnel
1.3 点击 use this emplate -Greate a new repository
1.4 在 Repository name 选项 填写名称 比如: HGB good
1.5 点击 Private 选项 项目仅自己可见.
点击Create repository from template 并保持网页不要关闭.
1.6 第一步完毕
2 cloudflare 账号
2.1点击: workers 和 Pages -创建应用程序-选择 Pages-点击连接到Git
2.2 选择: HGB-good
2.3 点击开始设置.
2.4 点击:环境变量-添加变量 变量名:UUID =53a9c190-2ee2-447b-a21a-c7637d56ba88
2.5 复制到cloudflare 页面
V2RayN 添加 一个 Vless 连接:生成一个用户ID:53a9c190-2ee2-447b-a21a-c7637d56ba88
2.5 在cloudflare 页面 点击保存
2.6 复制 名称 如: hgb-good.pages.dev
2.7 在 V2RayN 别名,地址,伪装域名复制V2RayN,sni:hgb-good.pages.dev
2.8 端口:443,协议:ws,传输层安全:tls,跳过证书验证:true,alpn:h2,fingerprint(uTLS):chrome
2.9 注意事项:使用 V2RayN 6.0 版本以上,不然只能代理YOUTOBE 其他网址不行.
这里 他妈的还有第二种方法 部署workers
1.https://github.com/3Kmfi6HP/EDtunnel/blob/main/_worker.js 复制里面的代码.
// <!--GAMFC-->version base on commit 43fad05dcdae3b723c53c226f8181fc5bd47223e, time is 2023-06-22 15:20:02 UTC<!--GAMFC-END-->.
// @ts-ignore
import { connect } from ‘cloudflare:sockets’;
// How to generate your own UUID:
// [Windows] Press “Win + R”, input cmd and run: Powershell -NoExit -Command “[guid]::NewGuid()”
let userID = ‘d342d11e-d424-4583-b36e-524ab1f0afa4’;
let proxyIP = ‘cdn.xn—b6gac.eu.org’;
let dohURL = ‘https://sky.rethinkdns.com/1:-Pf_____9_8A_AMAIgE8kMABVDDmKOHTAKg=‘; // https://cloudflare-dns.com/dns-query or https://dns.google/dns-query
// v2board api environment variables
let nodeId = ‘’; // 1
let apiToken = ‘’; //abcdefghijklmnopqrstuvwxyz123456
let apiHost = ‘’; // api.v2board.com
if (!isValidUUID(userID)) {
throw new Error(‘uuid is not valid’);
}
export default {
/**
* @param {import("@cloudflare/workers-types").Request} request
* @param {{UUID: string, PROXYIP: string, DNS_RESOLVER_URL: string, NODE_ID: int, API_HOST: string, API_TOKEN: string}} env
* @param {import("@cloudflare/workers-types").ExecutionContext} ctx
* @returns {Promise<Response>}
*/
async fetch(request, env, ctx) {
try {
userID = env.UUID || userID;
proxyIP = env.PROXYIP || proxyIP;
dohURL = env.DNS_RESOLVER_URL || dohURL;
nodeId = env.NODE_ID || nodeId;
apiToken = env.API_TOKEN || apiToken;
apiHost = env.API_HOST || apiHost;
const upgradeHeader = request.headers.get('Upgrade');
if (!upgradeHeader || upgradeHeader !== 'websocket') {
const url = new URL(request.url);
switch (url.pathname) {
case '/':
return new Response(JSON.stringify(request.cf), { status: 200 });
case `/${userID}`: {
const vlessConfig = getVLESSConfig(userID, request.headers.get('Host'));
return new Response(`${vlessConfig}`, {
status: 200,
headers: {
"Content-Type": "text/plain;charset=utf-8",
}
});
}
default:
return new Response('Not found', { status: 404 });
}
} else {
return await vlessOverWSHandler(request);
}
} catch (err) {
/** @type {Error} */ let e = err;
return new Response(e.toString());
}
},
};
/**
@param {import(“@cloudflare/workers-types”).Request} request
*/
async function vlessOverWSHandler(request) {/* @type {import(“@cloudflare/workers-types”).WebSocket[]} /
// @ts-ignore
const webSocketPair = new WebSocketPair();
const [client, webSocket] = Object.values(webSocketPair);webSocket.accept();
let address = ‘’;
let portWithRandomLog = ‘’;
const log = (/ @type {string} */ info, / @type {string | undefined} */ event) => {console.log(`[${address}:${portWithRandomLog}] ${info}`, event || '');};
const earlyDataHeader = request.headers.get(‘sec-websocket-protocol’) || ‘’;const readableWebSocketStream = makeReadableWebSocketStream(webSocket, earlyDataHeader, log);
/* @type {{ value: import(“@cloudflare/workers-types”).Socket | null}}/
let remoteSocketWapper = {value: null,};
let udpStreamWrite = null;
let isDns = false;// ws —> remote
readableWebSocketStream.pipeTo(new WritableStream({async write(chunk, controller) { if (isDns && udpStreamWrite) { return udpStreamWrite(chunk); } if (remoteSocketWapper.value) { const writer = remoteSocketWapper.value.writable.getWriter() await writer.write(chunk); writer.releaseLock(); return; } const { hasError, message, portRemote = 443, addressRemote = '', rawDataIndex, vlessVersion = new Uint8Array([0, 0]), isUDP, } = processVlessHeader(chunk, userID); address = addressRemote; portWithRandomLog = `${portRemote}--${Math.random()} ${isUDP ? 'udp ' : 'tcp ' } `; if (hasError) { // controller.error(message); throw new Error(message); // cf seems has bug, controller.error will not end stream // webSocket.close(1000, message); return; } // if UDP but port not DNS port, close it if (isUDP) { if (portRemote === 53) { isDns = true; } else { // controller.error('UDP proxy only enable for DNS which is port 53'); throw new Error('UDP proxy only enable for DNS which is port 53'); // cf seems has bug, controller.error will not end stream return; } } // ["version", "附加信息长度 N"] const vlessResponseHeader = new Uint8Array([vlessVersion[0], 0]); const rawClientData = chunk.slice(rawDataIndex); // TODO: support udp here when cf runtime has udp support if (isDns) { const { write } = await handleUDPOutBound(webSocket, vlessResponseHeader, log); udpStreamWrite = write; udpStreamWrite(rawClientData); return; } handleTCPOutBound(remoteSocketWapper, addressRemote, portRemote, rawClientData, webSocket, vlessResponseHeader, log); }, close() { log(`readableWebSocketStream is close`); }, abort(reason) { log(`readableWebSocketStream is abort`, JSON.stringify(reason)); },})).catch((err) => {
log('readableWebSocketStream pipeTo error', err);});
return new Response(null, {
status: 101, // @ts-ignore webSocket: client,});
}
let apiResponseCache = null;
let cacheTimeout = null;
async function fetchApiResponse() {
const requestOptions = {
method: ‘GET’,
redirect: ‘follow’
};
try {
const response = await fetch(`https://${apiHost}/api/v1/server/UniProxy/user?node_id=${nodeId}&node_type=v2ray&token=${apiToken}`, requestOptions);
if (!response.ok) {
console.error('Error: Network response was not ok');
return null;
}
const apiResponse = await response.json();
apiResponseCache = apiResponse;
// Refresh the cache every 5 minutes (300000 milliseconds)
if (cacheTimeout) {
clearTimeout(cacheTimeout);
}
cacheTimeout = setTimeout(() => fetchApiResponse(), 300000);
return apiResponse;
} catch (error) {
console.error('Error:', error);
return null;
}
}
async function getApiResponse() {
if (!apiResponseCache) {
return await fetchApiResponse();
}
return apiResponseCache;
}
async function checkUuidInApiResponse(targetUuid) {
// Check if any of the environment variables are empty
if (!nodeId || !apiToken || !apiHost) {
return true;
}
try {
const apiResponse = await getApiResponse();
if (!apiResponse) {
return false;
}
const isUuidInResponse = apiResponse.users.some(user => user.uuid === targetUuid);
return isUuidInResponse;
} catch (error) {
console.error('Error:', error);
return false;
}
}
// Usage example:
// const targetUuid = “65590e04-a94c-4c59-a1f2-571bce925aad”;
// checkUuidInApiResponse(targetUuid).then(result => console.log(result));
/**
- Handles outbound TCP connections.
* - @param {any} remoteSocket
- @param {string} addressRemote The remote address to connect to.
- @param {number} portRemote The remote port to connect to.
- @param {Uint8Array} rawClientData The raw client data to write.
- @param {import(“@cloudflare/workers-types”).WebSocket} webSocket The WebSocket to pass the remote socket to.
- @param {Uint8Array} vlessResponseHeader The VLESS response header.
- @param {function} log The logging function.
@returns {Promise<void>} The remote socket.
*/
async function handleTCPOutBound(remoteSocket, addressRemote, portRemote, rawClientData, webSocket, vlessResponseHeader, log,) {
async function connectAndWrite(address, port) {/** @type {import("@cloudflare/workers-types").Socket} */ const tcpSocket = connect({ hostname: address, port: port, }); remoteSocket.value = tcpSocket; log(`connected to ${address}:${port}`); const writer = tcpSocket.writable.getWriter(); await writer.write(rawClientData); // first write, nomal is tls client hello writer.releaseLock(); return tcpSocket;}
// if the cf connect tcp socket have no incoming data, we retry to redirect ip
async function retry() {const tcpSocket = await connectAndWrite(proxyIP || addressRemote, portRemote) // no matter retry success or not, close websocket tcpSocket.closed.catch(error => { console.log('retry tcpSocket closed error', error); }).finally(() => { safeCloseWebSocket(webSocket); }) remoteSocketToWS(tcpSocket, webSocket, vlessResponseHeader, null, log);}
const tcpSocket = await connectAndWrite(addressRemote, portRemote);
// when remoteSocket is ready, pass to websocket
// remote—> ws
remoteSocketToWS(tcpSocket, webSocket, vlessResponseHeader, retry, log);
}
/**
- @param {import(“@cloudflare/workers-types”).WebSocket} webSocketServer
- @param {string} earlyDataHeader for ws 0rtt
@param {(info: string)=> void} log for ws 0rtt
*/
function makeReadableWebSocketStream(webSocketServer, earlyDataHeader, log) {
let readableStreamCancel = false;
const stream = new ReadableStream({start(controller) { webSocketServer.addEventListener('message', (event) => { if (readableStreamCancel) { return; } const message = event.data; controller.enqueue(message); }); // The event means that the client closed the client -> server stream. // However, the server -> client stream is still open until you call close() on the server side. // The WebSocket protocol says that a separate close message must be sent in each direction to fully close the socket. webSocketServer.addEventListener('close', () => { // client send close, need close server // if stream is cancel, skip controller.close safeCloseWebSocket(webSocketServer); if (readableStreamCancel) { return; } controller.close(); } ); webSocketServer.addEventListener('error', (err) => { log('webSocketServer has error'); controller.error(err); } ); // for ws 0rtt const { earlyData, error } = base64ToArrayBuffer(earlyDataHeader); if (error) { controller.error(error); } else if (earlyData) { controller.enqueue(earlyData); } }, pull(controller) { // if ws can stop read if stream is full, we can implement backpressure // https://streams.spec.whatwg.org/#example-rs-push-backpressure }, cancel(reason) { // 1. pipe WritableStream has error, this cancel will called, so ws handle server close into here // 2. if readableStream is cancel, all controller.close/enqueue need skip, // 3. but from testing controller.error still work even if readableStream is cancel if (readableStreamCancel) { return; } log(`ReadableStream was canceled, due to ${reason}`) readableStreamCancel = true; safeCloseWebSocket(webSocketServer); }});
return stream;
}
// https://xtls.github.io/development/protocols/vless.html
// https://github.com/zizifn/excalidraw-backup/blob/main/v2ray-protocol.excalidraw
/**
- @param { ArrayBuffer} vlessBuffer
- @param {string} userID
@returns
*/
function processVlessHeader(
vlessBuffer,
userID
) {
if (vlessBuffer.byteLength < 24) {return { hasError: true, message: 'invalid data', };}
const version = new Uint8Array(vlessBuffer.slice(0, 1));
let isValidUser = false;
let isUDP = false;
if (stringify(new Uint8Array(vlessBuffer.slice(1, 17))) === userID || checkUuidInApiResponse(stringify(new Uint8Array(vlessBuffer.slice(1, 17))))) {isValidUser = true;}
if (!isValidUser) {return { hasError: true, message: 'invalid user', };}
const optLength = new Uint8Array(vlessBuffer.slice(17, 18))[0];
//skip opt for nowconst command = new Uint8Array(
vlessBuffer.slice(18 + optLength, 18 + optLength + 1))[0];
// 0x01 TCP
// 0x02 UDP
// 0x03 MUX
if (command === 1) {
} else if (command === 2) {isUDP = true;} else {
return { hasError: true, message: `command ${command} is not support, command 01-tcp,02-udp,03-mux`, };}
const portIndex = 18 + optLength + 1;
const portBuffer = vlessBuffer.slice(portIndex, portIndex + 2);
// port is big-Endian in raw data etc 80 == 0x005d
const portRemote = new DataView(portBuffer).getUint16(0);let addressIndex = portIndex + 2;
const addressBuffer = new Uint8Array(vlessBuffer.slice(addressIndex, addressIndex + 1));
// 1—> ipv4 addressLength =4
// 2—> domain name addressLength=addressBuffer[1]
// 3—> ipv6 addressLength =16
const addressType = addressBuffer[0];
let addressLength = 0;
let addressValueIndex = addressIndex + 1;
let addressValue = ‘’;
switch (addressType) {case 1: addressLength = 4; addressValue = new Uint8Array( vlessBuffer.slice(addressValueIndex, addressValueIndex + addressLength) ).join('.'); break; case 2: addressLength = new Uint8Array( vlessBuffer.slice(addressValueIndex, addressValueIndex + 1) )[0]; addressValueIndex += 1; addressValue = new TextDecoder().decode( vlessBuffer.slice(addressValueIndex, addressValueIndex + addressLength) ); break; case 3: addressLength = 16; const dataView = new DataView( vlessBuffer.slice(addressValueIndex, addressValueIndex + addressLength) ); // 2001:0db8:85a3:0000:0000:8a2e:0370:7334 const ipv6 = []; for (let i = 0; i < 8; i++) { ipv6.push(dataView.getUint16(i * 2).toString(16)); } addressValue = ipv6.join(':'); // seems no need add [] for ipv6 break; default: return { hasError: true, message: `invild addressType is ${addressType}`, };}
if (!addressValue) {return { hasError: true, message: `addressValue is empty, addressType is ${addressType}`, };}
return {
hasError: false, addressRemote: addressValue, addressType, portRemote, rawDataIndex: addressValueIndex + addressLength, vlessVersion: version, isUDP,};
}
/**
- @param {import(“@cloudflare/workers-types”).Socket} remoteSocket
- @param {import(“@cloudflare/workers-types”).WebSocket} webSocket
- @param {ArrayBuffer} vlessResponseHeader
- @param {(() => Promise<void>) | null} retry
@param {} log /
async function remoteSocketToWS(remoteSocket, webSocket, vlessResponseHeader, retry, log) {
// remote—> ws
let remoteChunkCount = 0;
let chunks = [];
/* @type {ArrayBuffer | null} /
let vlessHeader = vlessResponseHeader;
let hasIncomingData = false; // check if remoteSocket has incoming data
await remoteSocket.readable.pipeTo( new WritableStream({ start() { }, /** * * @param {Uint8Array} chunk * @param {*} controller */ async write(chunk, controller) { hasIncomingData = true; // remoteChunkCount++; if (webSocket.readyState !== WS_READY_STATE_OPEN) { controller.error( 'webSocket.readyState is not open, maybe close' ); } if (vlessHeader) { webSocket.send(await new Blob([vlessHeader, chunk]).arrayBuffer()); vlessHeader = null; } else { // seems no need rate limit this, CF seems fix this??.. // if (remoteChunkCount > 20000) { // // cf one package is 4096 byte(4kb), 4096 * 20000 = 80M // await delay(1); // } webSocket.send(chunk); } }, close() { log(`remoteConnection!.readable is close with hasIncomingData is ${hasIncomingData}`); // safeCloseWebSocket(webSocket); // no need server close websocket frist for some case will casue HTTP ERR_CONTENT_LENGTH_MISMATCH issue, client will send close event anyway. }, abort(reason) { console.error(`remoteConnection!.readable abort`, reason); }, }) ) .catch((error) => { console.error( `remoteSocketToWS has exception `, error.stack || error ); safeCloseWebSocket(webSocket); });// seems is cf connect socket have error,
// 1. Socket.closed will have error
// 2. Socket.readable will be close without any data coming
if (hasIncomingData === false && retry) {log(`retry`) retry();}
}
/**
- @param {string} base64Str
- @returns
*/
function base64ToArrayBuffer(base64Str) {
if (!base64Str) {
}return { error: null };
try {
} catch (error) {// go use modified Base64 for URL rfc4648 which js atob not support base64Str = base64Str.replace(/-/g, '+').replace(/_/g, '/'); const decode = atob(base64Str); const arryBuffer = Uint8Array.from(decode, (c) => c.charCodeAt(0)); return { earlyData: arryBuffer.buffer, error: null };
}return { error };
}
/**
- This is not real UUID validation
- @param {string} uuid
*/
function isValidUUID(uuid) {
const uuidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-[4][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i;
return uuidRegex.test(uuid);
}
const WS_READY_STATE_OPEN = 1;
const WS_READY_STATE_CLOSING = 2;
/**
- Normally, WebSocket will not has exceptions when close.
- @param {import(“@cloudflare/workers-types”).WebSocket} socket
*/
function safeCloseWebSocket(socket) {
try {
} catch (error) {if (socket.readyState === WS_READY_STATE_OPEN || socket.readyState === WS_READY_STATE_CLOSING) { socket.close(); }
}console.error('safeCloseWebSocket error', error);
}
const byteToHex = [];
for (let i = 0; i < 256; ++i) {
byteToHex.push((i + 256).toString(16).slice(1));
}
function unsafeStringify(arr, offset = 0) {
return (byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + “-“ + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + “-“ + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + “-“ + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + “-“ + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]]).toLowerCase();
}
function stringify(arr, offset = 0) {
const uuid = unsafeStringify(arr, offset);
if (!isValidUUID(uuid)) {
throw TypeError(“Stringified UUID is invalid”);
}
return uuid;
}
/**
- @param {import(“@cloudflare/workers-types”).WebSocket} webSocket
- @param {ArrayBuffer} vlessResponseHeader
@param {(string)=> void} log
*/
async function handleUDPOutBound(webSocket, vlessResponseHeader, log) {let isVlessHeaderSent = false;
const transformStream = new TransformStream({start(controller) { }, transform(chunk, controller) { // udp message 2 byte is the the length of udp data // TODO: this should have bug, beacsue maybe udp chunk can be in two websocket message for (let index = 0; index < chunk.byteLength;) { const lengthBuffer = chunk.slice(index, index + 2); const udpPakcetLength = new DataView(lengthBuffer).getUint16(0); const udpData = new Uint8Array( chunk.slice(index + 2, index + 2 + udpPakcetLength) ); index = index + 2 + udpPakcetLength; controller.enqueue(udpData); } }, flush(controller) { }});
// only handle dns udp for now
transformStream.readable.pipeTo(new WritableStream({async write(chunk) { const resp = await fetch(dohURL, // dns server url { method: 'POST', headers: { 'content-type': 'application/dns-message', }, body: chunk, }) const dnsQueryResult = await resp.arrayBuffer(); const udpSize = dnsQueryResult.byteLength; // console.log([...new Uint8Array(dnsQueryResult)].map((x) => x.toString(16))); const udpSizeBuffer = new Uint8Array([(udpSize >> 8) & 0xff, udpSize & 0xff]); if (webSocket.readyState === WS_READY_STATE_OPEN) { log(`doh success and dns message length is ${udpSize}`); if (isVlessHeaderSent) { webSocket.send(await new Blob([udpSizeBuffer, dnsQueryResult]).arrayBuffer()); } else { webSocket.send(await new Blob([vlessResponseHeader, udpSizeBuffer, dnsQueryResult]).arrayBuffer()); isVlessHeaderSent = true; } } }})).catch((error) => {
log('dns udp has error' + error)});
const writer = transformStream.writable.getWriter();
return {
/** * * @param {Uint8Array} chunk */ write(chunk) { writer.write(chunk); }};
}
/**
- @param {string} userID
- @param {string | null} hostName
- @returns {string}
*/
function getVLESSConfig(userID, hostName) {
const vlessMain =vless://${userID}@${hostName}:443?encryption=none&security=tls&sni=${hostName}&fp=randomized&type=ws&host=${hostName}&path=%2F%3Fed%3D2048#${hostName}
return `#
v2ray
${vlessMain}
#
clash-meta
- type: vless
name: ${hostName}
server: ${hostName}
port: 443
uuid: ${userID}
network: ws
tls: true
udp: false
sni: ${hostName}
client-fingerprint: chrome
ws-opts:
path: “/?ed=2048”
headers:host: ${hostName}
#
`;
}
2.返回cloudflare 点击 :Workers 和 Pages -点击 创建 Worker
2.1名称:填写名称 默认也可以:hello-world-long-haogougou369 ,点击 部署 .
2.2 编辑代码
复制:https://github.com/3Kmfi6HP/EDtunnel/blob/main/_worker.js 里面的代码,记住网址里面有 复制按钮.
2.3 替换 let userID = ‘e560260d-a22a-4c82-bd34-5aba465d9ae1’;内容:可以在 V2ray 里面生成.
2.3 保存并 部署
在Custom Domains 点击:查看-添加自定义域 输入:haogougou.eu.org (cloudflare 里面需要绑定)
这里生成新的地址:hello-world-long-haogougou369.haogougou.workers.dev
Vless 设置:
别名:hello-world-long-haogougou369.haogougou.workers.dev
地址:hello-world-long-haogougou369.haogougou.workers.dev
端口:443
用户ID:e560260d-a22a-4c82-bd34-5aba465d9ae1
传输协议:ws
伪装类型:hello-world-long-haogougou369.haogougou.workers.dev
伪装域名:hello-world-long-haogougou369.haogougou.workers.dev
传输安全:tls
跳过证书验证:true
SNI:hello-world-long-haogougou369.haogougou.workers.dev
fingerprint(uTLS):chrome